Requires a Pentium Pro/Pentium II or better.
Needs WDOSX to compile.
Needs WDOSX to compile.
Two fire routines in real mode.
A fire effect done in 260 bytes.
Same fire, optimized to 193 bytes.
167 bytes.
A rotozoomer done in 317 bytes.
A 256 byte plasma effect.
113 bytes.
99 bytes.
512 bytes of pure genius.
WIN32/MASM
DOS32/TASM
DOS32/TASM
DOS16/TASM
DOS16/TASM
DOS16/TASM
DOS16/NASM
DOS16/TASM
DOS16/TASM
DOS16/NASM
DOS16/NASM
DOS16/NASM
DS emulator.
Gameboy Advance emulator.
An emulator shell that combines component plugins into various fictive machines.
Direct3D 8 example for MASM.
A GLUT example for MASM.
A VideoForWIndows AVI codec.
A small OpenGL example.
Another OpenGL example.
Prime sieve test
WIN32
WIN32
WIN32
WIN32/MASM
WIN32/MASM
WIN32/MASM
WIN32/MASM
WIN32/MASM
WIN32/MASM
Winamp input plugin wrapper. Sources and an example are included.
A timer for use in protected mode.
WIN32/MASM
DOS32/TASM