;--------------------------------------------------------------- #TITLE Astaroth title #COMPOSER Mad Max #PROGRAMER mic #OCTAVE-REV 0 ;--------------------------------------------------------------- ; For square 1 @v00 = { 7 8 9 10 10 8 8 8 7 7 6 } ; For square 2 (echo) @v01 = { 5 5 5 5 6 6 7 7 7 7 7 6 6 6 6 5 5 5 4 4 4 4 2 0 } ; Drum #1 @v02 = { 8 9 10 9 8 5 5 4 2 2 2 1 1 1 1 4 } ; Drum #2 @v03 = { 13 8 5 4 6 1 2 1 4 } ; More drums.. @v4 = { 13 7 2 0 } @v5 = { 14 14 13 12 12 9 9 7 5 4 3 2 1 1 0 } @v6 = { 12 12 8 8 8 4 4 0 2 } @01 = {1 1 1 | 2 2 2 2 1 1 1 1 } ; For square 1 @02 = {1 | 2 2 2 2 2 1 1 1 1 1 1 1 } ; For square 2 @EP1 = {0 0 0 | -2 2} @MP1 = {4 30 3} @DPCM0 = { "kick.bin",15 } @DPCM4 = { "snare17.bin",15 } ; Global tempo ABCDE t150 ; Square 1 ;--------- A l8 @v00 @@01 A L A o5 A cecfcgcfced A cecdcecfced A cdcdccdccccdccdcdefggcecfcgcfced B cecdcecfced B cdcdccdccccdccdcdefggccccrcccccccrrgaga C ffffrfffffffrr dc ffffrfffffffrr dc C ggggrgggggggrr>fgfg ; Noise ;------ D o0 l8 D [r1r1r1r1]4 D L D [@v3 d r@v02frr@v6f @v3drd rrdr@v05f @v3dd]7 D @v3 d r@v02frrf rrfrrf rf @v3dd E o0 l8 E [r1r1r1r1]4 E L E [ c rerre crc rrcre cc]7 E c rerre rrerre re cc